The student will learn various techniques of sound synthesis and the practical application of these principles in a variety of software environments
Learning Outcomes
On successful completion of this module the learner will be able to:
LO1
Display a comprehensive understanding of the fundamentals of sound synthesis.
LO2
Creatively use of a variety of sound synthesis tools, as well as a working knowledge of several others.
LO3
Create new sounds, and emulate existing real-world sounds for use in other projects.
LO4
Creatively use different software and programming environments to manipulate audio related signals and hardware.
Pre-requisite learning
Module Recommendations
This is prior learning (or a practical skill) that is strongly recommended before enrolment in this module. You may enrol in this module if you have not acquired the recommended learning but you will have considerable difficulty in passing (i.e. achieving the learning outcomes of) the module. While the prior learning is expressed as named CIT module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module. You may not earn additional credit for the same learning and therefore you may not enrol in this module if you have successfully completed any modules in the incompatible list.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. You may not enrol on this module if you have not acquired the learning specified in this section.
No requirements listed
Co-requisites
No Co Requisites listed
Module Content & Assessment
Indicative Content
Sound Synthesis Techniques
Additive synthesis; Subtractive synthesis; Frequency modulation synthesis; Sampling; Composite synthesis; Phase distortion; Waveshaping; Granular synthesis;Vector synthesis; Physical modeling; Digital Signal Routing.
Audio Installations
Microcontrollers, Hacking hardware, Sensors
Assessment Breakdown
%
Course Work
100.00%
Course Work
Assessment Type
Assessment Description
Outcome addressed
% of total
Assessment Date
Project
CSound Project
1,3
20.0
Week 4
Project
CSound Project, Max/MSP
1,2,3,4
30.0
Week 7
Project
Pure Data, CSound and other environments
1,2,3,4
50.0
Week 12
No End of Module Formal Examination
Reassessment Requirement
Coursework Only This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
The institute reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time
Workload Type
Workload Description
Hours
Frequency
Average Weekly Learner Workload
Lecture
Theory
0.5
Every Week
0.50
Lab
Application
1.5
Every Week
1.50
Independent & Directed Learning (Non-contact)
No Description
5.0
Every Week
5.00
Total Hours
7.00
Total Weekly Learner Workload
7.00
Total Weekly Contact Hours
2.00
This module has no Part Time workload.
Module Resources
Recommended Book Resources
Richard Boulanger (Ed.) 2000, The Csound Book: Perspectives in Software Synthesis, Sound Design, Signal Processing and Programming [ISBN: 978-0262522618]
Perry R. Cook 2002, Real Sound Synthesis for Interactive Applications, Routledge [ISBN: 978-1568811680]
Curtis Roads 1996, The Computer Music Tutorial, MIT Press [ISBN: ISBN:978-0262680820]
Richard Boulanger (Editor), Victor Lazzarini (Editor) 2010, The Audio Programming Book, The MIT Press [ISBN: 9780262014465]